Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 287 days ago
7 / 10 / 12
K / D / A
52.8%
Kill participation
990.8
Damage / min
11,502g
435.7 gold / min
16
5 placed · 4 cleared
192
7.3 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWinter#윈터Fan
Volibear · Top
4 / 4 / 9
36.1% KP
18,175
18.9% share
10,186g
180 CS · 6.8/m
McDonalds#3890
Lee Sin · Jungle
14 / 2 / 10
66.7% KP
26,465
27.6% share
14,158g
190 CS · 7.2/m
시작의 아이#0504
Orianna · Mid
7 / 10 / 12
52.8% KP
26,156
27.3% share
11,502g
192 CS · 7.3/m
마 녀#카시오페아
Cassiopeia · ADC
8 / 4 / 11
52.8% KP
17,732
18.5% share
11,701g
212 CS · 8/m
GGA Lumos#KR07
Alistar · Support
3 / 4 / 24
75% KP
7,440
7.8% share
9,044g
25 CS · 0.9/m
Red side
Defeat다시 만나면#0219
Olaf · Top
2 / 8 / 2
16.7% KP
22,291
22.1% share
9,483g
205 CS · 7.8/m
zy5#zyw
Nidalee · Jungle
10 / 5 / 6
66.7% KP
26,476
26.3% share
13,396g
186 CS · 7/m
히나타#나루토아님
Tristana · Mid
10 / 7 / 6
66.7% KP
26,572
26.4% share
14,121g
216 CS · 8.2/m
GGA Harusary#쥐가 바꿈
Yunara · ADC
2 / 7 / 5
29.2% KP
19,815
19.7% share
10,795g
214 CS · 8.1/m
For Nothing#kr2
Leona · Support
0 / 9 / 5
20.8% KP
5,640
5.6% share
5,962g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
