Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 287 days ago
3 / 4 / 5
K / D / A
57.1%
Kill participation
590.5
Damage / min
7,967g
370.8 gold / min
15
5 placed · 3 cleared
154
7.2 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKratos#MVK
Aurora · Top
4 / 5 / 2
42.9% KP
12,427
23.6% share
7,927g
160 CS · 7.4/m
Ark#NSArk
Lee Sin · Jungle
5 / 4 / 5
71.4% KP
13,030
24.7% share
8,761g
134 CS · 6.2/m
시작의 아이#0504
Galio · Mid
3 / 4 / 5
57.1% KP
12,685
24.1% share
7,967g
154 CS · 7.2/m
Vancouver#0602
Aphelios · ADC
2 / 5 / 2
28.6% KP
10,042
19.1% share
8,637g
184 CS · 8.6/m
Walking with you#KR2
Rakan · Support
0 / 4 / 6
42.9% KP
4,472
8.5% share
4,842g
26 CS · 1.2/m
Red side
VictoryBorn Like This#PO8
Rumble · Top
3 / 4 / 2
22.7% KP
14,550
19.1% share
7,958g
154 CS · 7.2/m
Attack Fight#0923
Xin Zhao · Jungle
6 / 4 / 11
77.3% KP
20,157
26.4% share
9,550g
134 CS · 6.2/m
마레리트#KR1
Syndra · Mid
10 / 2 / 3
59.1% KP
20,789
27.3% share
12,534g
207 CS · 9.6/m
Sty1eee#1101
Yunara · ADC
3 / 4 / 5
36.4% KP
13,582
17.8% share
8,660g
179 CS · 8.3/m
Napori#KR0
Lulu · Support
0 / 1 / 14
63.6% KP
7,205
9.4% share
6,018g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
