Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 287 days ago
13 / 12 / 4
K / D / A
37.8%
Kill participation
904.5
Damage / min
16,383g
488.8 gold / min
18
3 placed · 7 cleared
274
8.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatChangpeng Zhao#C Z
Gangplank · Top
4 / 16 / 5
29% KP
30,139
23.8% share
12,865g
178 CS · 5.3/m
정글 무야징#채 욱
Qiyana · Jungle
7 / 6 / 7
45.2% KP
24,248
19.1% share
16,674g
230 CS · 6.9/m
Hide on bush#KR1
Taliyah · Mid
8 / 10 / 7
48.4% KP
30,388
24% share
14,056g
241 CS · 7.2/m
레 제#빤쓰도둑
Yasuo · ADC
3 / 11 / 5
25.8% KP
22,316
17.6% share
10,966g
213 CS · 6.4/m
중 현#KR2
Nidalee · Support
9 / 2 / 12
67.7% KP
19,662
15.5% share
12,880g
43 CS · 1.3/m
Red side
Victory곰팡호#Chzzk
Udyr · Top
12 / 2 / 22
75.6% KP
55,423
36.6% share
17,738g
269 CS · 8/m
Strawberr#2480
Fiddlesticks · Jungle
7 / 6 / 13
44.4% KP
19,898
13.1% share
12,664g
197 CS · 5.9/m
시작의 아이#0504
Irelia · Mid
13 / 12 / 4
37.8% KP
30,315
20% share
16,383g
274 CS · 8.2/m
라매하#KR1
Kog'Maw · ADC
10 / 6 / 8
40% KP
36,943
24.4% share
15,477g
254 CS · 7.6/m
청춘만화#111
Alistar · Support
3 / 5 / 24
60% KP
8,759
5.8% share
10,497g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
