Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 285 days ago
7 / 9 / 9
K / D / A
34.8%
Kill participation
1,038.1
Damage / min
18,796g
525.3 gold / min
38
6 placed · 6 cleared
340
9.5 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat기찬게하지마#0405
Aurora · Top
12 / 8 / 9
63.6% KP
55,479
38.3% share
16,065g
235 CS · 6.6/m
헤 인#KR2
Lee Sin · Jungle
8 / 9 / 9
51.5% KP
20,088
13.9% share
14,346g
230 CS · 6.4/m
Childhood Dream#LOL
Yone · Mid
3 / 4 / 8
33.3% KP
25,654
17.7% share
14,271g
313 CS · 8.7/m
Douyin szl#77777
Mel · ADC
8 / 11 / 3
33.3% KP
26,288
18.1% share
16,618g
287 CS · 8/m
플레이리스트겨울#KR1
Pantheon · Support
2 / 15 / 10
36.4% KP
17,338
12% share
10,274g
56 CS · 1.6/m
Red side
VictoryOvwvO#KR1
Warwick · Top
6 / 14 / 6
26.1% KP
23,291
14.2% share
12,328g
192 CS · 5.4/m
U Han#111
Nidalee · Jungle
13 / 2 / 20
71.7% KP
45,932
28.1% share
19,047g
255 CS · 7.1/m
시작의 아이#0504
Azir · Mid
7 / 9 / 9
34.8% KP
37,145
22.7% share
18,796g
340 CS · 9.5/m
하기싫다#123
Jhin · ADC
20 / 3 / 11
67.4% KP
41,686
25.5% share
23,545g
320 CS · 8.9/m
박 씨#KR123
Poppy · Support
0 / 5 / 31
67.4% KP
15,690
9.6% share
11,362g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
