Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 285 days ago
6 / 9 / 2
K / D / A
36.4%
Kill participation
849.5
Damage / min
13,545g
469.2 gold / min
26
8 placed · 10 cleared
248
8.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysongman#KR11
Rumble · Top
13 / 4 / 8
51.2% KP
45,827
34.8% share
15,862g
222 CS · 7.7/m
what is freedom#dyx
Ambessa · Jungle
10 / 4 / 10
48.8% KP
30,648
23.3% share
14,479g
210 CS · 7.3/m
songman2#가짜임
Akali · Mid
8 / 4 / 5
31.7% KP
23,725
18% share
14,148g
274 CS · 9.5/m
Departures#Kami
Aphelios · ADC
4 / 8 / 6
24.4% KP
23,081
17.5% share
14,619g
251 CS · 8.7/m
BRO PlanB#0119
Lulu · Support
6 / 3 / 15
51.2% KP
8,429
6.4% share
10,534g
28 CS · 1/m
Red side
Defeat성민자동차12#0110
Zaahen · Top
5 / 10 / 2
31.8% KP
17,367
18.5% share
11,368g
196 CS · 6.8/m
Sylvie#77777
Xin Zhao · Jungle
3 / 10 / 10
59.1% KP
17,131
18.2% share
10,996g
159 CS · 5.5/m
Aimyon#0409
Azir · Mid
7 / 7 / 1
36.4% KP
22,712
24.2% share
13,090g
262 CS · 9.1/m
시작의 아이#0504
Ezreal · ADC
6 / 9 / 2
36.4% KP
24,523
26.1% share
13,545g
248 CS · 8.6/m
Loopy#1813
Karma · Support
1 / 6 / 12
59.1% KP
12,194
13% share
9,299g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
