Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 280 days ago
5 / 5 / 6
K / D / A
50%
Kill participation
691.5
Damage / min
11,516g
494.2 gold / min
33
4 placed · 8 cleared
158
6.8 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJUGKlNG#테무캐니언
Nidalee · Top
6 / 3 / 6
42.9% KP
18,575
21% share
10,929g
170 CS · 7.3/m
타코피#S T
Jarvan IV · Jungle
7 / 7 / 11
64.3% KP
13,982
15.8% share
11,865g
168 CS · 7.2/m
SeTab#123
Orianna · Mid
9 / 3 / 6
53.6% KP
26,059
29.5% share
12,485g
228 CS · 9.8/m
폭주기니#0615
Varus · ADC
4 / 2 / 6
35.7% KP
20,441
23.2% share
11,922g
222 CS · 9.5/m
Loopy#1813
Bard · Support
2 / 7 / 11
46.4% KP
9,215
10.4% share
7,365g
17 CS · 0.7/m
Red side
Defeat차가운코끼리#KR0
Kennen · Top
1 / 6 / 2
13.6% KP
17,070
23.6% share
9,041g
202 CS · 8.7/m
Pretender#プリテンダ
Jayce · Jungle
5 / 5 / 6
50% KP
16,113
22.3% share
11,516g
158 CS · 6.8/m
gaubeo202#KR1
Akali · Mid
10 / 6 / 4
63.6% KP
17,263
23.9% share
10,497g
182 CS · 7.8/m
BFX Slayer#0415
Aphelios · ADC
6 / 6 / 5
50% KP
16,502
22.8% share
11,304g
204 CS · 8.8/m
Luon#11111
Thresh · Support
0 / 5 / 12
54.5% KP
5,417
7.5% share
6,181g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
