Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 280 days ago
11 / 11 / 12
K / D / A
62.2%
Kill participation
1,144.4
Damage / min
17,492g
532.2 gold / min
45
6 placed · 8 cleared
198
6 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
2
Baron
12
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMorgan#5358
Sejuani · Top
7 / 5 / 16
53.5% KP
28,534
17.5% share
12,585g
238 CS · 7.2/m
英雄联盟应该灭亡#022
Kha'Zix · Jungle
13 / 12 / 9
51.2% KP
36,779
22.5% share
16,038g
170 CS · 5.2/m
늙어간다#KR2
Zoe · Mid
6 / 6 / 9
34.9% KP
20,059
12.3% share
12,760g
223 CS · 6.8/m
초보원딜러#KR1
Aphelios · ADC
14 / 7 / 14
65.1% KP
59,653
36.5% share
21,489g
298 CS · 9.1/m
제리햄#KR2
Poppy · Support
3 / 7 / 18
48.8% KP
18,334
11.2% share
10,003g
38 CS · 1.2/m
Red side
VictoryTitan#KR08
Ambessa · Top
2 / 9 / 5
18.9% KP
22,485
14.9% share
11,809g
203 CS · 6.2/m
Pretender#プリテンダ
Jayce · Jungle
11 / 11 / 12
62.2% KP
37,612
24.9% share
17,492g
198 CS · 6/m
BebePink#KR 1
Syndra · Mid
13 / 3 / 9
59.5% KP
58,256
38.6% share
19,328g
280 CS · 8.5/m
old Ni#B站小尼
Nilah · ADC
10 / 8 / 5
40.5% KP
20,872
13.8% share
17,791g
236 CS · 7.2/m
젠레스존제로우#KR1
Alistar · Support
1 / 12 / 21
59.5% KP
11,589
7.7% share
10,293g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
