Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 279 days ago
7 / 7 / 8
K / D / A
62.5%
Kill participation
635.1
Damage / min
11,171g
366.5 gold / min
26
7 placed · 3 cleared
213
7 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYalexyayaya#226
Vayne · Top
6 / 2 / 9
62.5% KP
36,535
33.5% share
13,663g
224 CS · 7.3/m
전라진#KR1
Ambessa · Jungle
12 / 3 / 5
70.8% KP
24,316
22.3% share
14,898g
221 CS · 7.2/m
Gain to rank 1#KR1
Ryze · Mid
1 / 10 / 2
12.5% KP
20,862
19.1% share
10,733g
227 CS · 7.4/m
김모빵#입니다
Aphelios · ADC
4 / 4 / 8
50% KP
19,376
17.8% share
15,398g
278 CS · 9.1/m
on studycafe#1113
Leona · Support
1 / 5 / 14
62.5% KP
7,990
7.3% share
8,763g
36 CS · 1.2/m
Red side
Victory피는 소중해#소중하다긔
Vladimir · Top
4 / 3 / 6
41.7% KP
22,267
23.6% share
12,923g
276 CS · 9.1/m
김 성 한#T1 6군
Jayce · Jungle
8 / 4 / 6
58.3% KP
26,359
28% share
15,685g
211 CS · 6.9/m
Pretender#プリテンダ
Galio · Mid
7 / 7 / 8
62.5% KP
19,360
20.6% share
11,171g
213 CS · 7/m
Viper#복면롤왕
Caitlyn · ADC
4 / 3 / 5
37.5% KP
20,387
21.7% share
16,695g
307 CS · 10.1/m
최고의당도를자랑#KR1
Seraphine · Support
1 / 7 / 13
58.3% KP
5,780
6.1% share
8,151g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
