Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fiora
Victory
Ranked Solo/Duo · 278 days ago
15 / 9 / 9
K / D / A
68.6%
Kill participation
1,618.6
Damage / min
16,219g
568.4 gold / min
30
7 placed · 7 cleared
217
7.6 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat내가이정도#KR1
Pantheon · Top
9 / 7 / 1
32.3% KP
28,280
22.7% share
11,200g
201 CS · 7/m
先帮我收拾一下#我的粪便
Rek'Sai · Jungle
7 / 9 / 8
48.4% KP
16,394
13.1% share
12,167g
190 CS · 6.7/m
Sama#KR2
Sylas · Mid
8 / 7 / 9
54.8% KP
32,648
26.2% share
12,495g
231 CS · 8.1/m
다 부수러 왓다#KR1
Sivir · ADC
3 / 3 / 5
25.8% KP
22,791
18.3% share
12,961g
255 CS · 8.9/m
기존쎄나무#KR124
Senna · Support
4 / 9 / 13
54.8% KP
24,560
19.7% share
9,175g
27 CS · 0.9/m
Red side
Victory축구왕윤규#KR1
Singed · Top
3 / 5 / 15
51.4% KP
24,009
17.6% share
12,426g
226 CS · 7.9/m
bigtiger#wcc
Zyra · Jungle
8 / 2 / 16
68.6% KP
24,662
18.1% share
16,963g
287 CS · 10.1/m
Pretender#プリテンダ
Fiora · Mid
15 / 9 / 9
68.6% KP
46,185
33.9% share
16,219g
217 CS · 7.6/m
sambbaipd#KR072
Yunara · ADC
8 / 5 / 8
45.7% KP
31,619
23.2% share
17,152g
275 CS · 9.6/m
읏추추추#KR22
Alistar · Support
1 / 10 / 24
71.4% KP
9,957
7.3% share
8,883g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
