Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 277 days ago
3 / 7 / 3
K / D / A
31.6%
Kill participation
689
Damage / min
10,407g
474.8 gold / min
21
7 placed · 5 cleared
203
9.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat레넥톤 장인#KR1
Renekton · Top
5 / 7 / 1
31.6% KP
16,828
26.1% share
9,382g
184 CS · 8.4/m
LoLTFTChallenger#RANK1
Lee Sin · Jungle
7 / 5 / 2
47.4% KP
10,684
16.6% share
10,590g
180 CS · 8.2/m
Pretender#プリテンダ
Syndra · Mid
3 / 7 / 3
31.6% KP
15,101
23.4% share
10,407g
203 CS · 9.3/m
지배인#KR1
Cassiopeia · ADC
2 / 9 / 3
26.3% KP
9,893
15.3% share
8,168g
151 CS · 6.9/m
낫배드낫굳#KR1
Kennen · Support
2 / 12 / 8
52.6% KP
12,013
18.6% share
6,817g
26 CS · 1.2/m
Red side
VictoryForest#eve
Ambessa · Top
2 / 4 / 7
22.5% KP
13,251
15.1% share
9,210g
190 CS · 8.7/m
명치에팔콘펀치꽂는이도윤#KR1
Jayce · Jungle
14 / 3 / 5
47.5% KP
21,226
24.2% share
16,290g
201 CS · 9.2/m
Gangwon BS#KR1
Aurora · Mid
4 / 3 / 5
22.5% KP
12,062
13.8% share
8,865g
180 CS · 8.2/m
cold world#kr33
Ezreal · ADC
11 / 4 / 6
42.5% KP
25,976
29.6% share
13,169g
211 CS · 9.6/m
티모냐옹#모모모
Elise · Support
9 / 5 / 15
60% KP
15,166
17.3% share
10,167g
28 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
