Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 277 days ago
0 / 10 / 7
K / D / A
29.2%
Kill participation
445.7
Damage / min
10,552g
345.6 gold / min
23
7 placed · 6 cleared
250
8.2 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat칼과 창 방패#KR1
Poppy · Top
4 / 9 / 6
41.7% KP
20,024
20.3% share
11,130g
169 CS · 5.5/m
moot#yaha
Taliyah · Jungle
11 / 7 / 10
87.5% KP
30,936
31.3% share
15,027g
193 CS · 6.3/m
Pretender#プリテンダ
Galio · Mid
0 / 10 / 7
29.2% KP
13,609
13.8% share
10,552g
250 CS · 8.2/m
Core#kr2
Smolder · ADC
9 / 7 / 6
62.5% KP
29,078
29.5% share
15,934g
274 CS · 9/m
Life time#ALAL
Alistar · Support
0 / 8 / 11
45.8% KP
5,034
5.1% share
7,424g
29 CS · 0.9/m
Red side
VictoryUniverse#zy1
Vayne · Top
6 / 6 / 8
34.1% KP
35,482
23.1% share
14,319g
258 CS · 8.4/m
관 모#KR2
Qiyana · Jungle
9 / 5 / 9
43.9% KP
27,708
18% share
15,530g
249 CS · 8.2/m
Hide on bush#KR1
Akali · Mid
14 / 2 / 6
48.8% KP
35,847
23.3% share
16,140g
294 CS · 9.6/m
주우재차은우안재현서인국공유송강#KR0
Draven · ADC
8 / 5 / 8
39% KP
26,046
16.9% share
16,262g
248 CS · 8.1/m
28620723del#KR1
Zyra · Support
4 / 6 / 17
51.2% KP
28,795
18.7% share
11,288g
57 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
