Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 276 days ago
5 / 10 / 2
K / D / A
35%
Kill participation
856.7
Damage / min
10,402g
391.5 gold / min
23
11 placed · 1 cleared
193
7.3 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLast Epilogue#KR1
Zaahen · Top
12 / 2 / 11
59% KP
44,844
37.5% share
15,853g
240 CS · 9/m
7uki#cn1
Qiyana · Jungle
12 / 3 / 11
59% KP
23,046
19.3% share
14,092g
174 CS · 6.5/m
커피 맛있다#123
LeBlanc · Mid
6 / 4 / 14
51.3% KP
23,148
19.3% share
11,029g
140 CS · 5.3/m
tadijfolz1em#KR1
Tristana · ADC
9 / 7 / 7
41% KP
23,149
19.3% share
15,568g
229 CS · 8.6/m
yaya#YQFXX
Taric · Support
0 / 4 / 23
59% KP
5,513
4.6% share
8,647g
52 CS · 2/m
Red side
DefeatFA 2009#1st
Volibear · Top
2 / 10 / 3
25% KP
17,894
19.3% share
8,959g
178 CS · 6.7/m
센양짜증나#눈물나
Nunu & Willump · Jungle
4 / 8 / 7
55% KP
12,397
13.4% share
10,974g
173 CS · 6.5/m
Pretender#プリテンダ
Orianna · Mid
5 / 10 / 2
35% KP
22,760
24.5% share
10,402g
193 CS · 7.3/m
爱笑的小培#zypp
Aphelios · ADC
9 / 4 / 3
60% KP
33,822
36.5% share
17,302g
283 CS · 10.7/m
진짜김경환#KR1
Alistar · Support
0 / 7 / 11
55% KP
5,890
6.3% share
6,882g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
