Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 275 days ago
18 / 11 / 9
K / D / A
67.5%
Kill participation
1,554.4
Damage / min
16,279g
520.9 gold / min
27
8 placed · 2 cleared
221
7.1 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat내가틀릴수도있습니다#777
Rumble · Top
9 / 6 / 10
47.5% KP
48,627
29.3% share
13,493g
215 CS · 6.9/m
lakcaj#kr2
Ambessa · Jungle
8 / 10 / 16
60% KP
30,358
18.3% share
15,351g
222 CS · 7.1/m
romance#486
Viktor · Mid
7 / 9 / 10
42.5% KP
29,405
17.7% share
11,270g
182 CS · 5.8/m
reze#ブー ム
Aphelios · ADC
11 / 9 / 11
55% KP
40,548
24.4% share
17,805g
212 CS · 6.8/m
카르맛#KR1
Karma · Support
5 / 6 / 22
67.5% KP
16,935
10.2% share
10,190g
27 CS · 0.9/m
Red side
Victory초코에몽사주세요#초코초코
Pantheon · Top
3 / 9 / 8
27.5% KP
12,706
9.3% share
9,984g
135 CS · 4.3/m
Refuge#1210
Malphite · Jungle
2 / 6 / 19
52.5% KP
18,301
13.4% share
12,276g
189 CS · 6/m
Pretender#プリテンダ
Sylas · Mid
18 / 11 / 9
67.5% KP
48,575
35.6% share
16,279g
221 CS · 7.1/m
묵묵하개#KR2
Jinx · ADC
16 / 4 / 11
67.5% KP
48,721
35.7% share
23,455g
335 CS · 10.7/m
즐 야#KR1
Thresh · Support
1 / 10 / 19
50% KP
8,334
6.1% share
9,390g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
