Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 275 days ago
15 / 10 / 13
K / D / A
66.7%
Kill participation
1,505.1
Damage / min
16,518g
588.5 gold / min
18
6 placed · 1 cleared
202
7.2 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat榴莲中的小狗#llxg
Pantheon · Top
6 / 10 / 15
63.6% KP
21,590
17.7% share
9,990g
138 CS · 4.9/m
테토남#KR04
Sejuani · Jungle
4 / 4 / 20
72.7% KP
23,263
19.1% share
12,023g
183 CS · 6.5/m
포뇨의 지느러미#유튜브
Katarina · Mid
11 / 14 / 12
69.7% KP
33,904
27.9% share
13,136g
138 CS · 4.9/m
meihuaixinq#1아펠
Yunara · ADC
10 / 8 / 9
57.6% KP
29,977
24.6% share
15,594g
218 CS · 7.8/m
PAKA Love#8910
Braum · Support
2 / 6 / 24
78.8% KP
12,965
10.7% share
8,710g
25 CS · 0.9/m
Red side
Victorykamui#1114
Darius · Top
9 / 5 / 5
33.3% KP
25,186
17.7% share
13,033g
205 CS · 7.3/m
숙성된취두부1#BFX
Malphite · Jungle
7 / 3 / 18
59.5% KP
30,787
21.6% share
13,067g
192 CS · 6.8/m
Pretender#プリテンダ
Akali · Mid
15 / 10 / 13
66.7% KP
42,243
29.6% share
16,518g
202 CS · 7.2/m
T1 Jinbeom#KR3
Aphelios · ADC
11 / 9 / 11
52.4% KP
33,200
23.3% share
16,015g
206 CS · 7.3/m
어장관리장인#PRO
Soraka · Support
0 / 6 / 21
50% KP
11,094
7.8% share
8,542g
45 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
