Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 275 days ago
6 / 7 / 6
K / D / A
31.6%
Kill participation
861.6
Damage / min
15,891g
420.6 gold / min
30
9 placed · 3 cleared
305
8.1 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat큼방가요#KR2
Lulu · Top
6 / 4 / 16
57.9% KP
28,878
16% share
14,108g
242 CS · 6.4/m
T1 Carim#0409
Ambessa · Jungle
10 / 4 / 13
60.5% KP
46,335
25.6% share
16,712g
240 CS · 6.4/m
Pretender#プリテンダ
Akali · Mid
6 / 7 / 6
31.6% KP
32,554
18% share
15,891g
305 CS · 8.1/m
폭주기니#0615
Zeri · ADC
13 / 8 / 12
65.8% KP
58,871
32.6% share
24,235g
339 CS · 9/m
SeTab#123
Leona · Support
3 / 12 / 21
63.2% KP
14,102
7.8% share
11,805g
47 CS · 1.2/m
Red side
VictoryDK ShowMaker#KR1
Sion · Top
1 / 4 / 12
37.1% KP
23,502
14% share
13,669g
293 CS · 7.8/m
Radiohead#KR1
Lillia · Jungle
8 / 7 / 15
65.7% KP
45,759
27.3% share
16,321g
261 CS · 6.9/m
타상연화#123
Yone · Mid
10 / 6 / 10
57.1% KP
39,342
23.4% share
17,973g
322 CS · 8.5/m
DK Career#KR7
Kai'Sa · ADC
15 / 8 / 8
65.7% KP
46,531
27.7% share
22,592g
391 CS · 10.3/m
1234412351#444
Nautilus · Support
1 / 13 / 25
74.3% KP
12,668
7.5% share
10,587g
23 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
