Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 275 days ago
8 / 8 / 27
K / D / A
76.1%
Kill participation
770.7
Damage / min
15,910g
448.8 gold / min
47
10 placed · 7 cleared
213
6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory간디도롤하면폭력#레문123
Renekton · Top
5 / 9 / 11
34.8% KP
21,396
11.2% share
13,081g
234 CS · 6.6/m
Pretender#プリテンダ
Jarvan IV · Jungle
8 / 8 / 27
76.1% KP
27,321
14.3% share
15,910g
213 CS · 6/m
모든일은같이#KR1
Orianna · Mid
13 / 8 / 23
78.3% KP
58,009
30.4% share
17,035g
245 CS · 6.9/m
xycg#KR1
Varus · ADC
17 / 6 / 7
52.2% KP
67,752
35.5% share
21,290g
300 CS · 8.5/m
BRO PlanB#0119
Karma · Support
3 / 4 / 32
76.1% KP
16,111
8.5% share
11,266g
26 CS · 0.7/m
Red side
Defeat칼과 창 방패#KR1
Poppy · Top
5 / 9 / 7
34.3% KP
33,950
17.2% share
10,569g
153 CS · 4.3/m
I am free#1017
Jayce · Jungle
7 / 12 / 15
62.9% KP
43,547
22.1% share
17,866g
219 CS · 6.2/m
Charm#S999
Ahri · Mid
12 / 10 / 13
71.4% KP
43,758
22.2% share
14,900g
219 CS · 6.2/m
ioio2#KR1
Ezreal · ADC
10 / 3 / 14
68.6% KP
61,900
31.4% share
18,889g
314 CS · 8.9/m
DDo12V#DD2V
Nautilus · Support
1 / 12 / 19
57.1% KP
14,072
7.1% share
9,365g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
