Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 274 days ago
7 / 3 / 16
K / D / A
62.2%
Kill participation
1,134.8
Damage / min
10,946g
531.8 gold / min
31
6 placed · 8 cleared
176
8.6 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhacker troller#2907
Renekton · Top
2 / 1 / 4
16.2% KP
15,442
17.4% share
9,538g
215 CS · 10.4/m
reze#0704
Qiyana · Jungle
10 / 2 / 7
45.9% KP
17,955
20.2% share
11,978g
190 CS · 9.2/m
Pretender#プリテンダ
Galio · Mid
7 / 3 / 16
62.2% KP
23,358
26.3% share
10,946g
176 CS · 8.6/m
백기태#S T
Varus · ADC
8 / 5 / 5
35.1% KP
15,189
17.1% share
11,025g
153 CS · 7.4/m
Ooόοº#α丶ς
Orianna · Support
10 / 4 / 10
54.1% KP
16,836
19% share
9,996g
30 CS · 1.5/m
Red side
Defeat전략적죽음#4444
Malphite · Top
1 / 4 / 2
20% KP
14,999
21.1% share
7,278g
180 CS · 8.7/m
DK Career#KR7
Lee Sin · Jungle
5 / 10 / 4
60% KP
16,793
23.6% share
8,402g
118 CS · 5.7/m
Tigoya#123
Akali · Mid
2 / 12 / 0
13.3% KP
15,326
21.6% share
6,259g
130 CS · 6.3/m
BFX Slayer#0415
Kai'Sa · ADC
6 / 7 / 1
46.7% KP
13,152
18.5% share
11,950g
182 CS · 8.8/m
bei#0606
Neeko · Support
1 / 4 / 9
66.7% KP
10,816
15.2% share
6,216g
34 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
