Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 273 days ago
11 / 5 / 15
K / D / A
74.3%
Kill participation
1,586
Damage / min
13,795g
569.3 gold / min
24
9 placed · 2 cleared
222
9.2 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNoName#0129
Ambessa · Top
3 / 2 / 1
11.4% KP
16,248
17.4% share
9,982g
231 CS · 9.5/m
pop9#KR1
Jarvan IV · Jungle
7 / 0 / 18
71.4% KP
11,600
12.4% share
12,542g
186 CS · 7.7/m
Pretender#プリテンダ
Orianna · Mid
11 / 5 / 15
74.3% KP
38,435
41.2% share
13,795g
222 CS · 9.2/m
내 인생은 이제 시작이야#25살
Kai'Sa · ADC
9 / 3 / 5
40% KP
18,826
20.2% share
14,068g
215 CS · 8.9/m
세민박#Diane
Nautilus · Support
5 / 3 / 13
51.4% KP
8,095
8.7% share
8,479g
17 CS · 0.7/m
Red side
Defeat혁이네 공룡#1422
Cho'Gath · Top
1 / 5 / 3
30.8% KP
15,014
25.7% share
8,160g
191 CS · 7.9/m
evil#qvq
Jayce · Jungle
6 / 6 / 2
61.5% KP
10,436
17.8% share
12,650g
204 CS · 8.4/m
draw#KR77
Lucian · Mid
2 / 13 / 3
38.5% KP
15,169
25.9% share
9,864g
174 CS · 7.2/m
douyutv 131#KR1
Swain · ADC
4 / 6 / 2
46.2% KP
9,821
16.8% share
9,713g
170 CS · 7/m
폐 허#KR1
Bard · Support
0 / 5 / 11
84.6% KP
8,051
13.8% share
6,772g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
