Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 270 days ago
4 / 6 / 13
K / D / A
39.5%
Kill participation
847.9
Damage / min
12,576g
378.8 gold / min
27
5 placed · 5 cleared
225
6.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory꿈의 파괴자#0419
Kennen · Top
12 / 4 / 10
51.2% KP
36,785
23.3% share
17,374g
301 CS · 9.1/m
十三day#jug
Viego · Jungle
15 / 5 / 5
46.5% KP
34,407
21.7% share
17,884g
262 CS · 7.9/m
Pretender#プリテンダ
LeBlanc · Mid
4 / 6 / 13
39.5% KP
28,150
17.8% share
12,576g
225 CS · 6.8/m
SeTab#123
Varus · ADC
11 / 4 / 15
60.5% KP
44,619
28.2% share
20,174g
299 CS · 9/m
TheHank#Xhh
Nautilus · Support
1 / 4 / 25
60.5% KP
14,238
9% share
10,354g
35 CS · 1.1/m
Red side
Defeat14小孩幻想赢对线#4453
Gwen · Top
2 / 14 / 11
56.5% KP
26,015
24.6% share
11,036g
211 CS · 6.4/m
all the way#228
Kha'Zix · Jungle
6 / 5 / 10
69.6% KP
25,054
23.7% share
15,583g
214 CS · 6.4/m
Frog#DRX
Ryze · Mid
8 / 7 / 5
56.5% KP
24,939
23.6% share
18,000g
314 CS · 9.5/m
NASA#쟁 구
Yunara · ADC
7 / 11 / 4
47.8% KP
20,798
19.7% share
17,391g
283 CS · 8.5/m
DRX Minous#DRX
Bard · Support
0 / 6 / 11
47.8% KP
9,003
8.5% share
8,445g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
