Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 270 days ago
16 / 9 / 9
K / D / A
53.2%
Kill participation
1,577.8
Damage / min
17,046g
558 gold / min
25
5 placed · 4 cleared
233
7.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory홍낙현#jaeun
Camille · Top
13 / 6 / 14
57.4% KP
38,922
27.3% share
15,141g
187 CS · 6.1/m
lovetong#07jug
Qiyana · Jungle
12 / 8 / 9
44.7% KP
27,745
19.5% share
17,222g
214 CS · 7/m
Pretender#プリテンダ
Katarina · Mid
16 / 9 / 9
53.2% KP
48,201
33.8% share
17,046g
233 CS · 7.6/m
꼬털의비행#9679
Lucian · ADC
4 / 12 / 7
23.4% KP
17,640
12.4% share
13,940g
290 CS · 9.5/m
예쁜피망#KR1
Braum · Support
2 / 2 / 22
51.1% KP
10,122
7.1% share
9,613g
28 CS · 0.9/m
Red side
DefeatFA TOP#2004
Gangplank · Top
5 / 10 / 6
29.7% KP
30,601
24% share
12,438g
211 CS · 6.9/m
Kirby#0528
Lillia · Jungle
6 / 6 / 7
35.1% KP
22,162
17.4% share
15,491g
231 CS · 7.6/m
GEN#2026
Sylas · Mid
5 / 16 / 5
27% KP
23,501
18.4% share
11,514g
187 CS · 6.1/m
상철님#KR1
Corki · ADC
5 / 9 / 3
21.6% KP
20,584
16.2% share
12,041g
227 CS · 7.4/m
그래나를바바#xxxx
LeBlanc · Support
16 / 6 / 7
62.2% KP
30,580
24% share
13,969g
46 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
