Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 268 days ago
8 / 8 / 11
K / D / A
63.3%
Kill participation
1,286
Damage / min
13,654g
414.8 gold / min
33
7 placed · 8 cleared
234
7.1 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory무가치임팩트지팡이#종 필
Gwen · Top
13 / 4 / 8
65.6% KP
50,110
35.7% share
21,445g
299 CS · 9.1/m
lakcaj#kr2
Jayce · Jungle
9 / 6 / 10
59.4% KP
31,113
22.2% share
17,320g
244 CS · 7.4/m
Secret#BLG
Sion · Mid
4 / 6 / 10
43.8% KP
20,062
14.3% share
12,847g
230 CS · 7/m
명치에팔콘펀치꽂는이도윤#KR1
Ziggs · ADC
6 / 6 / 8
43.8% KP
30,910
22% share
17,929g
314 CS · 9.5/m
T1 Guardian#KR3
Rakan · Support
0 / 8 / 15
46.9% KP
8,096
5.8% share
8,893g
29 CS · 0.9/m
Red side
Defeatyyyyyyyyyyyys#777
Ambessa · Top
4 / 8 / 7
36.7% KP
24,201
17% share
13,285g
287 CS · 8.7/m
아파요#123
Qiyana · Jungle
9 / 5 / 8
56.7% KP
27,688
19.4% share
16,853g
267 CS · 8.1/m
Pretender#プリテンダ
Orianna · Mid
8 / 8 / 11
63.3% KP
42,332
29.7% share
13,654g
234 CS · 7.1/m
타상연화#123
Varus · ADC
6 / 3 / 10
53.3% KP
39,091
27.4% share
16,335g
277 CS · 8.4/m
Lemon#JP01
Braum · Support
3 / 8 / 17
66.7% KP
9,390
6.6% share
9,698g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
