Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 267 days ago
19 / 7 / 15
K / D / A
54.8%
Kill participation
1,246.2
Damage / min
18,174g
522.5 gold / min
42
5 placed · 6 cleared
244
7 CS / min
Objective control
3
Dragons
2
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLead#kr3
Dr. Mundo · Top
3 / 5 / 20
37.1% KP
34,073
17% share
13,267g
246 CS · 7.1/m
bester#eee
Zed · Jungle
24 / 11 / 11
56.5% KP
54,455
27.1% share
23,610g
213 CS · 6.1/m
Pretender#プリテンダ
LeBlanc · Mid
19 / 7 / 15
54.8% KP
43,348
21.6% share
18,174g
244 CS · 7/m
도자기#2005
Corki · ADC
10 / 11 / 21
50% KP
41,503
20.7% share
17,077g
214 CS · 6.2/m
M G#2821
Sylas · Support
6 / 12 / 28
54.8% KP
27,449
13.7% share
12,763g
49 CS · 1.4/m
Red side
Victory따봉 람머스#KR1
Gwen · Top
10 / 8 / 11
45.7% KP
89,302
39.3% share
19,972g
330 CS · 9.5/m
묵묵하개#KR2
Kindred · Jungle
8 / 15 / 7
32.6% KP
41,578
18.3% share
15,925g
248 CS · 7.1/m
chiikawa#2453
Akali · Mid
6 / 15 / 8
30.4% KP
25,076
11% share
13,430g
220 CS · 6.3/m
1234412351#444
Yunara · ADC
18 / 13 / 9
58.7% KP
54,795
24.1% share
23,710g
273 CS · 7.8/m
Luon#11111
Nautilus · Support
4 / 11 / 27
67.4% KP
16,332
7.2% share
11,667g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
