Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 265 days ago
3 / 9 / 12
K / D / A
28.8%
Kill participation
792.8
Damage / min
9,521g
358.4 gold / min
26
7 placed · 3 cleared
175
6.6 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory이백이십이#KR1
Malphite · Top
9 / 0 / 12
40.4% KP
29,777
21.4% share
12,290g
191 CS · 7.2/m
cruise#ph3
Jayce · Jungle
17 / 4 / 11
53.8% KP
38,462
27.7% share
17,132g
186 CS · 7/m
Pretender#プリテンダ
Galio · Mid
3 / 9 / 12
28.8% KP
21,062
15.2% share
9,521g
175 CS · 6.6/m
상철님#KR1
Sivir · ADC
17 / 4 / 11
53.8% KP
34,631
24.9% share
17,179g
249 CS · 9.4/m
xxxxxx#cn1
Bard · Support
6 / 5 / 29
67.3% KP
14,928
10.8% share
10,300g
23 CS · 0.9/m
Red side
DefeatYang5#456
Akali · Top
4 / 11 / 2
27.3% KP
18,205
17.6% share
10,742g
181 CS · 6.8/m
yukino#TnT
Ambessa · Jungle
6 / 10 / 7
59.1% KP
20,101
19.4% share
11,810g
182 CS · 6.9/m
BebePink#KR 1
Aurora · Mid
5 / 8 / 4
40.9% KP
31,937
30.8% share
10,052g
203 CS · 7.6/m
묘 주#ラッキ
Jinx · ADC
7 / 13 / 3
45.5% KP
27,161
26.2% share
13,045g
176 CS · 6.6/m
앞집 땃쥐#9936
Alistar · Support
0 / 10 / 10
45.5% KP
6,302
6.1% share
6,983g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
