Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sejuani
Victory
Ranked Solo/Duo · 265 days ago
10 / 9 / 0
K / D / A
45.5%
Kill participation
833.1
Damage / min
9,730g
470.4 gold / min
14
6 placed · 1 cleared
142
6.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydnxo#KR2
Akali · Top
5 / 3 / 8
59.1% KP
21,326
32.3% share
9,437g
167 CS · 8.1/m
자 유#프LEE
Jayce · Jungle
6 / 0 / 4
45.5% KP
15,403
23.4% share
12,597g
235 CS · 11.4/m
Pretender#プリテンダ
Sejuani · Mid
10 / 9 / 0
45.5% KP
17,232
26.1% share
9,730g
142 CS · 6.9/m
예나태범#123
Yunara · ADC
1 / 1 / 3
18.2% KP
8,921
13.5% share
9,664g
207 CS · 10/m
haiyaoduojiu#1112
Alistar · Support
0 / 3 / 9
40.9% KP
3,072
4.7% share
5,602g
23 CS · 1.1/m
Red side
Defeat특기전력 아이젠 소스케#INTJ
K'Sante · Top
0 / 5 / 3
20% KP
10,227
17.2% share
6,748g
155 CS · 7.5/m
FA Kingdo#意贯一
Diana · Jungle
7 / 3 / 3
66.7% KP
11,830
19.9% share
9,825g
156 CS · 7.5/m
Squawk Code#7700
Qiyana · Mid
5 / 5 / 3
53.3% KP
17,792
29.9% share
8,206g
150 CS · 7.3/m
不能的话江多宝#jdb
Kai'Sa · ADC
3 / 3 / 1
26.7% KP
10,672
17.9% share
9,051g
159 CS · 7.7/m
xia1#11111
Gragas · Support
0 / 6 / 6
40% KP
8,958
15.1% share
5,361g
34 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
