Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 261 days ago
18 / 11 / 15
K / D / A
67.3%
Kill participation
1,273.3
Damage / min
19,199g
548.5 gold / min
68
29 placed · 5 cleared
204
5.8 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat빅맥쓰#KR1
Tryndamere · Top
16 / 7 / 5
39.6% KP
37,559
23.3% share
18,352g
252 CS · 7.2/m
14小孩幻想赢对线#4453
Jarvan IV · Jungle
3 / 13 / 26
54.7% KP
26,347
16.3% share
14,522g
201 CS · 5.7/m
징버거1#KR1
Qiyana · Mid
12 / 12 / 8
37.7% KP
31,890
19.8% share
13,853g
185 CS · 5.3/m
하얗고예쁨#KR1
Mel · ADC
12 / 6 / 17
54.7% KP
45,791
28.4% share
18,183g
271 CS · 7.7/m
SnowFlower#0224
Pyke · Support
10 / 11 / 18
52.8% KP
19,739
12.2% share
13,660g
36 CS · 1/m
Red side
Victory손덩연#1226
Aatrox · Top
5 / 10 / 5
20.4% KP
20,644
12.1% share
12,339g
201 CS · 5.7/m
Pretender#プリテンダ
Lee Sin · Jungle
18 / 11 / 15
67.3% KP
44,565
26.1% share
19,199g
204 CS · 5.8/m
Witt#123
Zoe · Mid
9 / 9 / 20
59.2% KP
44,423
26% share
15,721g
234 CS · 6.7/m
sad and bad#KR1
Varus · ADC
10 / 12 / 12
44.9% KP
35,955
21% share
18,437g
262 CS · 7.5/m
삥글리끼#KR1
Xerath · Support
7 / 11 / 16
46.9% KP
25,222
14.8% share
13,291g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
