Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 259 days ago
9 / 11 / 12
K / D / A
51.2%
Kill participation
867
Damage / min
14,718g
395.3 gold / min
67
25 placed · 7 cleared
201
5.4 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
2
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatieada#KR1
Gwen · Top
9 / 8 / 7
39% KP
30,631
19.5% share
16,449g
277 CS · 7.4/m
Pretender#プリテンダ
Lee Sin · Jungle
9 / 11 / 12
51.2% KP
32,280
20.5% share
14,718g
201 CS · 5.4/m
Sanling#FPX
Ryze · Mid
14 / 5 / 12
63.4% KP
55,815
35.5% share
19,293g
348 CS · 9.3/m
즐기면 이긴다#이긴다
Lucian · ADC
7 / 7 / 8
36.6% KP
24,590
15.6% share
18,080g
311 CS · 8.4/m
아라가키 유이#KR1
Leona · Support
2 / 4 / 30
78% KP
13,968
8.9% share
11,604g
40 CS · 1.1/m
Red side
Victory03군필프로지망생#FATOP
Jayce · Top
5 / 7 / 18
65.7% KP
45,096
26.2% share
19,013g
342 CS · 9.2/m
qwerty#kr23
Diana · Jungle
10 / 6 / 8
51.4% KP
36,097
20.9% share
17,703g
299 CS · 8/m
라 온#지그하르트
Nasus · Mid
3 / 10 / 4
20% KP
29,999
17.4% share
12,726g
232 CS · 6.2/m
우 리#사 랑
Karthus · ADC
15 / 9 / 10
71.4% KP
49,927
29% share
19,178g
261 CS · 7/m
기요히#KR1
Nautilus · Support
2 / 9 / 16
51.4% KP
11,195
6.5% share
10,597g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
