Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 259 days ago
10 / 11 / 16
K / D / A
50%
Kill participation
901.6
Damage / min
16,925g
444.4 gold / min
57
25 placed · 2 cleared
218
5.7 CS / min
Objective control
1
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMUDA#6666
Jax · Top
10 / 11 / 17
51.9% KP
50,970
23.9% share
16,999g
261 CS · 6.9/m
安卓打野#anzhu
Jayce · Jungle
10 / 12 / 24
65.4% KP
49,330
23.1% share
19,582g
229 CS · 6/m
nessu04#RANK1
Anivia · Mid
20 / 6 / 17
71.2% KP
57,284
26.8% share
19,055g
224 CS · 5.9/m
구마유시팬티도둑#구마유시
Jinx · ADC
10 / 14 / 18
53.8% KP
39,751
18.6% share
19,622g
235 CS · 6.2/m
팀운 헷지 계정#btc
Blitzcrank · Support
2 / 9 / 30
61.5% KP
16,328
7.6% share
11,389g
26 CS · 0.7/m
Red side
Victory우리집마음이#KR1
Shen · Top
12 / 10 / 20
61.5% KP
43,172
22.5% share
16,418g
233 CS · 6.1/m
Pretender#プリテンダ
Lee Sin · Jungle
10 / 11 / 16
50% KP
34,337
17.9% share
16,925g
218 CS · 5.7/m
Third Sense#0212
Talon · Mid
18 / 8 / 10
53.8% KP
45,561
23.8% share
20,682g
300 CS · 7.9/m
벌꿀오소링#JES
Tristana · ADC
11 / 11 / 8
36.5% KP
45,438
23.7% share
20,888g
302 CS · 7.9/m
모유먹을나이#2004
Leona · Support
1 / 12 / 32
63.5% KP
23,058
12% share
11,871g
45 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
