Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 259 days ago
2 / 10 / 11
K / D / A
54.2%
Kill participation
623.5
Damage / min
10,114g
357.6 gold / min
38
18 placed · 2 cleared
158
5.6 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory신건희#KR3
Kennen · Top
3 / 7 / 4
21.2% KP
18,215
15.1% share
11,918g
232 CS · 8.2/m
零号大坝危机四伏#asd
Ambessa · Jungle
17 / 4 / 8
75.8% KP
48,432
40.2% share
19,315g
204 CS · 7.2/m
김로운#2019
Ryze · Mid
3 / 3 / 7
30.3% KP
20,674
17.2% share
12,145g
266 CS · 9.4/m
SOOP 유시라#zzz
Yunara · ADC
8 / 6 / 7
45.5% KP
21,354
17.7% share
16,597g
239 CS · 8.5/m
Lehends#KR1
Braum · Support
2 / 4 / 21
69.7% KP
11,800
9.8% share
9,147g
22 CS · 0.8/m
Red side
Defeat늘완벽하고싶다#2020
Rumble · Top
10 / 6 / 0
41.7% KP
20,950
22.3% share
13,874g
254 CS · 9/m
Pretender#プリテンダ
Lee Sin · Jungle
2 / 10 / 11
54.2% KP
17,634
18.8% share
10,114g
158 CS · 5.6/m
Timoris#724
Cassiopeia · Mid
2 / 4 / 4
25% KP
21,804
23.2% share
10,521g
262 CS · 9.3/m
Wayed#2007
Kai'Sa · ADC
9 / 8 / 2
45.8% KP
17,842
19% share
13,624g
239 CS · 8.5/m
라 코#라 코
Senna · Support
1 / 5 / 10
45.8% KP
15,796
16.8% share
8,694g
47 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
