Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 258 days ago
16 / 9 / 17
K / D / A
89.2%
Kill participation
1,252.5
Damage / min
16,469g
533.3 gold / min
52
19 placed · 2 cleared
226
7.3 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory박태성08#0427
Rumble · Top
5 / 3 / 8
37.1% KP
21,729
19% share
13,044g
243 CS · 7.9/m
박준원#8583
Rek'Sai · Jungle
9 / 9 / 11
57.1% KP
25,573
22.4% share
13,884g
144 CS · 4.7/m
핑구마을#PNG9
Kassadin · Mid
11 / 9 / 8
54.3% KP
32,988
28.9% share
14,749g
171 CS · 5.5/m
릴리 슈슈#2026
Aphelios · ADC
7 / 5 / 8
42.9% KP
21,339
18.7% share
17,711g
321 CS · 10.4/m
抖音mengyu#333
Leona · Support
3 / 12 / 14
48.6% KP
12,514
11% share
9,528g
42 CS · 1.4/m
Red side
Defeat흰둥이#KR3
Riven · Top
5 / 7 / 4
24.3% KP
22,462
17% share
12,818g
266 CS · 8.6/m
Pretender#プリテンダ
Lee Sin · Jungle
16 / 9 / 17
89.2% KP
38,681
29.3% share
16,469g
226 CS · 7.3/m
하루살이#soxl
LeBlanc · Mid
10 / 6 / 13
62.2% KP
25,817
19.6% share
13,568g
196 CS · 6.3/m
뀨료미#KR1
Swain · ADC
2 / 5 / 15
45.9% KP
25,534
19.4% share
13,661g
246 CS · 8/m
겜만하다갈게요#KR11
Pantheon · Support
4 / 8 / 14
48.6% KP
19,302
14.6% share
9,409g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
