Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 252 days ago
18 / 7 / 12
K / D / A
57.7%
Kill participation
1,331.8
Damage / min
19,549g
606.2 gold / min
57
19 placed · 11 cleared
270
8.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat탑버리고해봐#KR1
Ambessa · Top
13 / 8 / 6
45.2% KP
36,292
25.4% share
14,280g
214 CS · 6.6/m
잘쓰는 궁을 아이#PDR
Zyra · Jungle
2 / 13 / 18
47.6% KP
29,618
20.7% share
12,455g
173 CS · 5.4/m
zhang xio#7777
Hwei · Mid
6 / 11 / 12
42.9% KP
28,586
20% share
12,858g
226 CS · 7/m
밥순애진#0707
Lucian · ADC
15 / 7 / 7
52.4% KP
36,823
25.8% share
19,791g
262 CS · 8.1/m
위 험#도 움1
Pyke · Support
6 / 13 / 11
40.5% KP
11,567
8.1% share
10,094g
26 CS · 0.8/m
Red side
Victory지 비#지 비
Renekton · Top
7 / 9 / 5
23.1% KP
26,996
18.8% share
14,053g
259 CS · 8/m
Pretender#プリテンダ
Lee Sin · Jungle
18 / 7 / 12
57.7% KP
42,949
29.9% share
19,549g
270 CS · 8.4/m
크로피#KR1
Neeko · Mid
12 / 7 / 15
51.9% KP
38,864
27.1% share
15,771g
213 CS · 6.6/m
망고 수플레#와아앙
Yunara · ADC
6 / 10 / 11
32.7% KP
16,697
11.6% share
15,856g
240 CS · 7.4/m
liiliilillililll#KR1
Pantheon · Support
9 / 9 / 10
36.5% KP
18,164
12.6% share
11,842g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
