Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 242 days ago
11 / 12 / 4
K / D / A
51.7%
Kill participation
1,124.2
Damage / min
15,386g
550.5 gold / min
21
7 placed · 3 cleared
193
6.9 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory충 치#충치1
K'Sante · Top
5 / 6 / 10
51.7% KP
23,822
20.7% share
11,093g
200 CS · 7.2/m
DK Career#KR7
Lee Sin · Jungle
5 / 5 / 10
51.7% KP
18,444
16% share
12,155g
220 CS · 7.9/m
Pretender#プリテンダ
Sylas · Mid
11 / 12 / 4
51.7% KP
31,422
27.3% share
15,386g
193 CS · 6.9/m
Perfect 1 game#KR1
Kai'Sa · ADC
7 / 6 / 9
55.2% KP
27,380
23.8% share
16,602g
284 CS · 10.2/m
모아니면도구#KR3
Bard · Support
1 / 3 / 13
48.3% KP
14,161
12.3% share
8,594g
39 CS · 1.4/m
Red side
Defeat개구리슝#2006
Gwen · Top
2 / 8 / 2
12.9% KP
26,806
21.9% share
11,411g
210 CS · 7.5/m
자크문도#KR2
Zac · Jungle
7 / 3 / 4
35.5% KP
18,826
15.4% share
11,802g
194 CS · 6.9/m
초밥먹다와사비잘못먹고우는시이야#Siiya
Qiyana · Mid
10 / 7 / 7
54.8% KP
24,620
20.1% share
12,027g
189 CS · 6.8/m
꾸꾸냥#웅냐냥
Ezreal · ADC
9 / 6 / 3
38.7% KP
36,645
29.9% share
15,682g
263 CS · 9.4/m
抖音丶77nic#岁岁平安
Neeko · Support
3 / 5 / 9
38.7% KP
15,709
12.8% share
8,579g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
