Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Neeko
Defeat
Ranked Solo/Duo · 242 days ago
5 / 6 / 19
K / D / A
72.7%
Kill participation
778.9
Damage / min
13,176g
350.6 gold / min
111
45 placed · 8 cleared
24
0.6 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory어쩌라고맞짱뜰까#HOYA
Gnar · Top
8 / 3 / 15
62.2% KP
56,130
34.8% share
18,882g
336 CS · 8.9/m
znti#0001
Rek'Sai · Jungle
5 / 8 / 12
45.9% KP
14,029
8.7% share
15,430g
270 CS · 7.2/m
이터널리턴 안녕시간의숲#LOL
Talon · Mid
7 / 5 / 13
54.1% KP
34,206
21.2% share
15,570g
266 CS · 7.1/m
씹딱범#kr2
Kai'Sa · ADC
16 / 9 / 6
59.5% KP
47,363
29.4% share
23,351g
329 CS · 8.8/m
抖音丶77nic#岁岁平安
Karma · Support
1 / 8 / 22
62.2% KP
9,416
5.8% share
10,217g
23 CS · 0.6/m
Red side
Defeat김홍주#123
Sylas · Top
3 / 11 / 5
24.2% KP
33,209
18.7% share
12,962g
230 CS · 6.1/m
허수아비#무적이야
Fiddlesticks · Jungle
7 / 8 / 12
57.6% KP
33,067
18.6% share
14,607g
254 CS · 6.8/m
초밥먹다와사비잘못먹고우는시이야#Siiya
Qiyana · Mid
2 / 7 / 6
24.2% KP
23,496
13.2% share
12,694g
248 CS · 6.6/m
아파요#123
Ezreal · ADC
16 / 5 / 8
72.7% KP
58,965
33.1% share
23,390g
346 CS · 9.2/m
Pretender#プリテンダ
Neeko · Support
5 / 6 / 19
72.7% KP
29,275
16.4% share
13,176g
24 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
