Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 242 days ago
3 / 15 / 13
K / D / A
40%
Kill participation
796.2
Damage / min
9,985g
330.8 gold / min
83
35 placed · 11 cleared
27
0.9 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOvwvO#KR1
Warwick · Top
2 / 8 / 4
21.4% KP
16,923
16.3% share
10,780g
248 CS · 8.2/m
먼지솜사탕#꺼억꺼억
Lee Sin · Jungle
12 / 9 / 10
78.6% KP
29,344
28.2% share
14,282g
159 CS · 5.3/m
mealilo#0904
Galio · Mid
2 / 8 / 11
46.4% KP
24,679
23.7% share
9,780g
206 CS · 6.8/m
섹시치와와#최기명
Kai'Sa · ADC
9 / 9 / 4
46.4% KP
24,832
23.9% share
14,658g
247 CS · 8.2/m
사카모토 타로#miohf
Rakan · Support
3 / 6 / 13
57.1% KP
8,158
7.8% share
8,460g
36 CS · 1.2/m
Red side
VictoryFlowerDance#9090
Lissandra · Top
4 / 2 / 12
40% KP
27,040
16.7% share
13,522g
213 CS · 7.1/m
Tear#BLG
Nidalee · Jungle
20 / 3 / 9
72.5% KP
39,126
24.2% share
18,952g
224 CS · 7.4/m
Specter#KR97
Yone · Mid
5 / 4 / 6
27.5% KP
27,040
16.7% share
14,196g
270 CS · 8.9/m
XIII#IIl
Yunara · ADC
8 / 4 / 17
62.5% KP
44,520
27.5% share
18,157g
237 CS · 7.9/m
Pretender#プリテンダ
LeBlanc · Support
3 / 15 / 13
40% KP
24,033
14.9% share
9,985g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
