Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 242 days ago
11 / 14 / 3
K / D / A
58.3%
Kill participation
1,371.2
Damage / min
14,969g
500.9 gold / min
45
8 placed · 12 cleared
201
6.7 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory행복한양배추#뇌청초
Yorick · Top
7 / 3 / 5
26.1% KP
28,227
21.9% share
13,779g
287 CS · 9.6/m
NNMC17#KR2
Diana · Jungle
18 / 3 / 11
63% KP
35,271
27.4% share
19,422g
264 CS · 8.8/m
lingyo#6511
Naafiri · Mid
9 / 6 / 6
32.6% KP
20,806
16.2% share
12,802g
220 CS · 7.4/m
키보드에음료쏟아서고장내는이도윤#KR1
Varus · ADC
9 / 7 / 14
50% KP
35,634
27.7% share
14,860g
227 CS · 7.6/m
sS2z#KR1
Lulu · Support
3 / 5 / 28
67.4% KP
8,722
6.8% share
11,396g
35 CS · 1.2/m
Red side
DefeatFlowerDance#9090
Riven · Top
2 / 5 / 4
25% KP
13,747
13.1% share
12,532g
293 CS · 9.8/m
이해가 아리마셍#77777
Fizz · Jungle
8 / 7 / 7
62.5% KP
26,232
25.1% share
15,504g
220 CS · 7.4/m
Pretender#プリテンダ
Jayce · Mid
11 / 14 / 3
58.3% KP
40,975
39.1% share
14,969g
201 CS · 6.7/m
섹시치와와#최기명
Aphelios · ADC
3 / 7 / 5
33.3% KP
16,587
15.8% share
13,468g
253 CS · 8.5/m
도자기#2005
Nautilus · Support
0 / 13 / 12
50% KP
7,170
6.8% share
7,934g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
