Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 242 days ago
25 / 10 / 7
K / D / A
69.6%
Kill participation
1,553.9
Damage / min
21,794g
580.9 gold / min
26
4 placed · 6 cleared
259
6.9 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat언두두#Undu
Malphite · Top
4 / 6 / 10
28% KP
29,505
16.1% share
12,723g
247 CS · 6.6/m
Formula#KR111
Jarvan IV · Jungle
6 / 10 / 26
64% KP
25,031
13.6% share
14,209g
201 CS · 5.4/m
Obliviate#225
Zed · Mid
10 / 9 / 13
46% KP
46,429
25.3% share
14,202g
226 CS · 6/m
망고재민#Min
Mel · ADC
28 / 10 / 9
74% KP
66,178
36.1% share
25,261g
251 CS · 6.7/m
동 힁#1011
Blitzcrank · Support
2 / 11 / 30
64% KP
16,411
8.9% share
12,017g
18 CS · 0.5/m
Red side
Victory19 70012379#KR1
Sylas · Top
4 / 9 / 7
23.9% KP
25,944
15% share
14,132g
269 CS · 7.2/m
유튜브 니원#구독좋아요
Zaahen · Jungle
15 / 5 / 14
63% KP
57,990
33.4% share
20,473g
293 CS · 7.8/m
Pretender#プリテンダ
Akali · Mid
25 / 10 / 7
69.6% KP
58,299
33.6% share
21,794g
259 CS · 6.9/m
リライト#世界壱
Aphelios · ADC
2 / 17 / 10
26.1% KP
22,229
12.8% share
15,382g
247 CS · 6.6/m
FA Kingdom#KR1
Milio · Support
0 / 9 / 29
63% KP
9,016
5.2% share
10,830g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
