Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 242 days ago
11 / 7 / 7
K / D / A
54.5%
Kill participation
1,302.2
Damage / min
17,334g
593.3 gold / min
24
9 placed · 1 cleared
263
9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat숯불닭발 단무지주먹밥#참기름
Gangplank · Top
7 / 6 / 6
37.1% KP
33,116
24.2% share
12,840g
202 CS · 6.9/m
정글은 바둑#xChat
Nocturne · Jungle
10 / 7 / 13
65.7% KP
26,221
19.2% share
12,868g
195 CS · 6.7/m
今天小雨#Tpwdl
Lissandra · Mid
5 / 5 / 8
37.1% KP
22,468
16.4% share
11,922g
241 CS · 8.2/m
Xulin#1668
Swain · ADC
11 / 6 / 8
54.3% KP
38,203
28% share
15,216g
248 CS · 8.5/m
마인크래트프#세체뽀
Poppy · Support
2 / 9 / 16
51.4% KP
16,637
12.2% share
8,630g
29 CS · 1/m
Red side
VictoryRipple#GEN
Aatrox · Top
3 / 9 / 5
24.2% KP
27,088
17.9% share
12,054g
251 CS · 8.6/m
DK Solid#마 산
Zaahen · Jungle
8 / 5 / 9
51.5% KP
35,190
23.2% share
13,646g
211 CS · 7.2/m
Pretender#プリテンダ
Aurora · Mid
11 / 7 / 7
54.5% KP
38,047
25.1% share
17,334g
263 CS · 9/m
차무희#자기야
Cassiopeia · ADC
11 / 6 / 8
57.6% KP
41,765
27.6% share
15,057g
245 CS · 8.4/m
잊혀진온기#08년
Thresh · Support
0 / 8 / 18
54.5% KP
9,499
6.3% share
8,346g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
