Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 241 days ago
10 / 13 / 8
K / D / A
54.5%
Kill participation
1,011.7
Damage / min
12,352g
464.9 gold / min
82
29 placed · 13 cleared
60
2.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycalmrt#123
Zaahen · Top
5 / 0 / 10
45.5% KP
25,553
22.9% share
14,382g
266 CS · 10/m
깅승채#김승채
Naafiri · Jungle
4 / 2 / 11
45.5% KP
18,982
17% share
12,798g
219 CS · 8.2/m
榴莲中的小狗#llxg
Pantheon · Mid
9 / 5 / 2
33.3% KP
17,190
15.4% share
10,328g
153 CS · 5.8/m
멍때리기#315
Ezreal · ADC
5 / 10 / 7
36.4% KP
22,962
20.6% share
12,522g
211 CS · 7.9/m
Pretender#プリテンダ
Kalista · Support
10 / 13 / 8
54.5% KP
26,877
24.1% share
12,352g
60 CS · 2.3/m
Red side
Defeat부산03#KR1
Irelia · Top
2 / 8 / 0
6.7% KP
17,665
17.7% share
8,864g
209 CS · 7.9/m
45401278del#KR1
Lee Sin · Jungle
10 / 6 / 6
53.3% KP
14,244
14.3% share
11,896g
167 CS · 6.3/m
2rbals#KR1
Ahri · Mid
2 / 4 / 8
33.3% KP
22,410
22.4% share
9,011g
176 CS · 6.6/m
strongstrong#power
Sivir · ADC
9 / 5 / 6
50% KP
27,481
27.5% share
13,012g
236 CS · 8.9/m
TES Knight fan#drg
Sylas · Support
7 / 10 / 12
63.3% KP
18,044
18.1% share
10,697g
59 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
