Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 241 days ago
9 / 8 / 14
K / D / A
63.9%
Kill participation
1,308.4
Damage / min
16,561g
460.5 gold / min
20
8 placed · 0 cleared
278
7.7 CS / min
Objective control
4
Dragons
3
Baron
13
Towers
6
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRipple#GEN
Jayce · Top
10 / 7 / 4
38.9% KP
44,188
29.5% share
19,217g
317 CS · 8.8/m
쁘 띠#강아지
Zaahen · Jungle
6 / 3 / 11
47.2% KP
16,951
11.3% share
16,408g
285 CS · 7.9/m
Pretender#プリテンダ
Orianna · Mid
9 / 8 / 14
63.9% KP
47,057
31.4% share
16,561g
278 CS · 7.7/m
nu gum#KR1
Aphelios · ADC
10 / 6 / 7
47.2% KP
32,980
22% share
20,074g
279 CS · 7.8/m
Midoriya Izuku#Float
Blitzcrank · Support
1 / 7 / 15
44.4% KP
8,666
5.8% share
10,532g
18 CS · 0.5/m
Red side
Defeat사랑 감기에 실려#123
Ryze · Top
8 / 8 / 6
46.7% KP
32,408
24% share
16,769g
321 CS · 8.9/m
抖音丶筱筱小磊#426
Viego · Jungle
9 / 10 / 6
50% KP
21,692
16% share
15,536g
192 CS · 5.3/m
양조이#0505
Hwei · Mid
2 / 4 / 6
26.7% KP
21,643
16% share
12,524g
266 CS · 7.4/m
백종훈#0312
Caitlyn · ADC
10 / 4 / 6
53.3% KP
35,526
26.3% share
22,182g
360 CS · 10/m
릴 머루#KR1
Neeko · Support
1 / 10 / 18
63.3% KP
23,904
17.7% share
10,927g
52 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
