Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 241 days ago
2 / 11 / 14
K / D / A
36.4%
Kill participation
884.7
Damage / min
10,347g
341.9 gold / min
80
33 placed · 9 cleared
40
1.3 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory신건희#KR3
Ambessa · Top
10 / 4 / 13
52.3% KP
39,306
23.9% share
16,450g
260 CS · 8.6/m
모 찌#2026
Graves · Jungle
6 / 5 / 10
36.4% KP
26,959
16.4% share
15,865g
263 CS · 8.7/m
月之理大人#fog
Ahri · Mid
13 / 7 / 8
47.7% KP
34,706
21.1% share
15,027g
215 CS · 7.1/m
훔냐게또#야미터레기
Varus · ADC
13 / 6 / 8
47.7% KP
36,461
22.2% share
18,167g
242 CS · 8/m
Pretender#プリテンダ
LeBlanc · Support
2 / 11 / 14
36.4% KP
26,777
16.3% share
10,347g
40 CS · 1.3/m
Red side
Defeat김광희돌아와#2008
Gwen · Top
1 / 10 / 7
24.2% KP
21,552
19.1% share
10,296g
221 CS · 7.3/m
기초튼튼이#minor
Xin Zhao · Jungle
13 / 8 / 7
60.6% KP
25,399
22.6% share
13,744g
145 CS · 4.8/m
부산03#KR1
Yone · Mid
5 / 8 / 6
33.3% KP
23,751
21.1% share
12,391g
233 CS · 7.7/m
baybbaybayby#8667
Jinx · ADC
8 / 7 / 7
45.5% KP
25,530
22.7% share
14,934g
222 CS · 7.3/m
코끼리#KR 1
Pyke · Support
6 / 11 / 13
57.6% KP
16,361
14.5% share
10,794g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
