Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 185 days ago
7 / 12 / 1
K / D / A
36.4%
Kill participation
1,157
Damage / min
10,853g
390.2 gold / min
16
4 placed · 1 cleared
189
6.8 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVenus#zypp
Vayne · Top
11 / 3 / 6
39.5% KP
42,579
31.3% share
12,819g
207 CS · 7.4/m
QWER#행복해져라
Vi · Jungle
3 / 6 / 12
34.9% KP
14,598
10.7% share
11,262g
174 CS · 6.3/m
muimi#asdf1
Talon · Mid
17 / 3 / 7
55.8% KP
34,262
25.2% share
16,556g
238 CS · 8.6/m
challenger#KOR1
Mel · ADC
12 / 5 / 4
37.2% KP
31,415
23.1% share
13,891g
230 CS · 8.3/m
미나의 원딜#캐리염
Bard · Support
0 / 5 / 24
55.8% KP
13,188
9.7% share
8,850g
21 CS · 0.8/m
Red side
Defeat건실한 익충#낭 응
Sion · Top
4 / 10 / 2
27.3% KP
14,686
15.3% share
8,924g
159 CS · 5.7/m
FA Kageyoshi#JUG
Aatrox · Jungle
5 / 5 / 8
59.1% KP
22,819
23.7% share
12,414g
205 CS · 7.4/m
Pretender#プリテンダ
Aurora · Mid
7 / 12 / 1
36.4% KP
32,184
33.5% share
10,853g
189 CS · 6.8/m
Just late#520
Caitlyn · ADC
6 / 8 / 3
40.9% KP
17,959
18.7% share
13,546g
234 CS · 8.4/m
신고해야지#KR1
Thresh · Support
0 / 8 / 13
59.1% KP
8,556
8.9% share
7,233g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
