Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 184 days ago
7 / 11 / 10
K / D / A
50%
Kill participation
1,039.7
Damage / min
14,934g
400.7 gold / min
32
5 placed · 8 cleared
240
6.4 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFA04TOP#fr123
Rumble · Top
7 / 7 / 9
47.1% KP
37,148
20.9% share
13,959g
252 CS · 6.8/m
Zdz#2001
Lee Sin · Jungle
7 / 8 / 6
38.2% KP
21,187
11.9% share
15,616g
268 CS · 7.2/m
Pretender#プリテンダ
LeBlanc · Mid
7 / 11 / 10
50% KP
38,748
21.8% share
14,934g
240 CS · 6.4/m
DRX JOKER#DRX
Ezreal · ADC
11 / 5 / 8
55.9% KP
62,554
35.2% share
19,576g
294 CS · 7.9/m
Aug#16th
Bard · Support
2 / 7 / 24
76.5% KP
18,021
10.1% share
11,900g
37 CS · 1/m
Red side
Victory나는정말우울해요#KR1
Mordekaiser · Top
11 / 4 / 11
57.9% KP
30,265
19.8% share
17,770g
268 CS · 7.2/m
what is freedom#dyx
Vi · Jungle
5 / 11 / 15
52.6% KP
24,498
16% share
14,597g
217 CS · 5.8/m
Merchant#KR1
Orianna · Mid
5 / 6 / 23
73.7% KP
32,771
21.5% share
15,115g
241 CS · 6.5/m
DWG BeryL#000
Miss Fortune · ADC
16 / 8 / 8
63.2% KP
50,853
33.3% share
23,942g
317 CS · 8.5/m
별을 산 날#KR1
Seraphine · Support
1 / 5 / 22
60.5% KP
14,326
9.4% share
10,536g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
