Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 184 days ago
16 / 4 / 9
K / D / A
50%
Kill participation
1,313.4
Damage / min
14,715g
639.8 gold / min
21
9 placed · 0 cleared
222
9.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat낙성주#2006
Yone · Top
1 / 10 / 1
11.8% KP
11,352
19% share
6,307g
124 CS · 5.4/m
가야산호랑이2#KR1
Ambessa · Jungle
9 / 9 / 3
70.6% KP
20,181
33.7% share
10,930g
147 CS · 6.4/m
라 할#지으니
Mel · Mid
3 / 13 / 2
29.4% KP
12,683
21.2% share
8,464g
157 CS · 6.8/m
욕 범#KR1
Varus · ADC
2 / 12 / 3
29.4% KP
11,509
19.2% share
8,903g
161 CS · 7/m
고물상에서 조립한 도구#기능고장
Blitzcrank · Support
2 / 6 / 5
41.2% KP
4,107
6.9% share
6,356g
34 CS · 1.5/m
Red side
Victory하 람#0606
Akali · Top
8 / 4 / 5
26% KP
18,229
19.8% share
9,784g
156 CS · 6.8/m
Ravi#КR1
Rek'Sai · Jungle
10 / 1 / 11
42% KP
15,798
17.2% share
11,694g
140 CS · 6.1/m
Pretender#プリテンダ
Syndra · Mid
16 / 4 / 9
50% KP
30,208
32.8% share
14,715g
222 CS · 9.7/m
지호킹빵빵주#KR1
Jhin · ADC
14 / 5 / 6
40% KP
18,271
19.8% share
13,733g
168 CS · 7.3/m
빵동은#KR3
Bard · Support
2 / 3 / 18
40% KP
9,575
10.4% share
7,975g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
