Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 180 days ago
10 / 9 / 3
K / D / A
27.7%
Kill participation
1,185.2
Damage / min
16,857g
493.6 gold / min
27
6 placed · 4 cleared
295
8.6 CS / min
Objective control
3
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYOU ARE ONE#503
Renekton · Top
1 / 11 / 6
24.1% KP
15,406
10.6% share
12,029g
276 CS · 8.1/m
孩子们#POWER
Graves · Jungle
13 / 8 / 8
72.4% KP
43,136
29.6% share
18,137g
276 CS · 8.1/m
모르겠다 잘#kr23
Vex · Mid
10 / 11 / 7
58.6% KP
41,098
28.2% share
14,472g
198 CS · 5.8/m
졸려졸려귀신#kr2
Ezreal · ADC
5 / 8 / 9
48.3% KP
34,078
23.4% share
14,637g
258 CS · 7.6/m
슈붕싸만코#KR2
Karma · Support
0 / 9 / 15
51.7% KP
11,979
8.2% share
8,859g
38 CS · 1.1/m
Red side
VictoryFuuka#B站风夏
Singed · Top
13 / 3 / 20
70.2% KP
46,933
30.2% share
18,112g
294 CS · 8.6/m
백하양#KR26
Ambessa · Jungle
11 / 7 / 17
59.6% KP
27,583
17.8% share
15,615g
218 CS · 6.4/m
Calix#해 린
Aurora · Mid
10 / 9 / 3
27.7% KP
40,475
26.1% share
16,857g
295 CS · 8.6/m
나우아임찬#0623
Jhin · ADC
13 / 4 / 16
61.7% KP
32,961
21.2% share
19,043g
282 CS · 8.3/m
lavender#09131
Thresh · Support
0 / 6 / 26
55.3% KP
7,290
4.7% share
9,765g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
