Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 179 days ago
8 / 12 / 10
K / D / A
40.9%
Kill participation
1,285.4
Damage / min
13,300g
442.1 gold / min
27
8 placed · 5 cleared
180
6 CS / min
Objective control
3
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
13
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatACAね#아카네코
Qiyana · Top
7 / 10 / 21
59.6% KP
46,318
29% share
13,789g
243 CS · 8.1/m
20260106del#Delet
Viego · Jungle
11 / 9 / 9
42.6% KP
29,575
18.5% share
14,108g
194 CS · 6.4/m
T1 Viper#KR01
Sylas · Mid
8 / 10 / 13
44.7% KP
27,246
17% share
10,992g
164 CS · 5.5/m
종건급 이거나 그 이상#kr기모띠
Varus · ADC
8 / 8 / 15
48.9% KP
40,434
25.3% share
16,410g
240 CS · 8/m
배지수#KR1
Pyke · Support
13 / 7 / 13
55.3% KP
16,383
10.2% share
12,174g
36 CS · 1.2/m
Red side
Victory구로구 31세 강민혁#구로구
Sion · Top
8 / 10 / 13
47.7% KP
46,953
30.7% share
17,567g
248 CS · 8.2/m
아기 맹수#아기맹수앙
Lee Sin · Jungle
13 / 6 / 14
61.4% KP
25,874
16.9% share
15,871g
201 CS · 6.7/m
Calix#해 린
LeBlanc · Mid
8 / 12 / 10
40.9% KP
38,668
25.3% share
13,300g
180 CS · 6/m
짱구와 액션가면#KR0
Kai'Sa · ADC
15 / 10 / 4
43.2% KP
31,817
20.8% share
16,039g
196 CS · 6.5/m
dadvdid#KR1
Blitzcrank · Support
0 / 10 / 16
36.4% KP
9,577
6.3% share
9,099g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
