Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 177 days ago
9 / 5 / 11
K / D / A
57.1%
Kill participation
1,445.8
Damage / min
14,552g
457.1 gold / min
31
9 placed · 4 cleared
226
7.1 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAres#w2007
Rumble · Top
8 / 2 / 8
53.3% KP
35,607
30.1% share
13,914g
243 CS · 7.6/m
BFX Slayer#0415
Vi · Jungle
7 / 7 / 8
50% KP
17,822
15.1% share
13,916g
220 CS · 6.9/m
AAAwendyAAA#zypp
Pantheon · Mid
4 / 6 / 8
40% KP
23,003
19.4% share
11,830g
191 CS · 6/m
iwwinn#jin
Caitlyn · ADC
8 / 12 / 6
46.7% KP
32,751
27.7% share
16,578g
282 CS · 8.9/m
줴줴이얏하호우#지직1
Morgana · Support
3 / 8 / 14
56.7% KP
9,210
7.8% share
9,572g
30 CS · 0.9/m
Red side
Victory감정없는사람#잃어버림
Yone · Top
3 / 4 / 3
17.1% KP
20,916
14.5% share
13,070g
289 CS · 9.1/m
Zmy#KR2
Jarvan IV · Jungle
3 / 8 / 16
54.3% KP
10,813
7.5% share
11,678g
174 CS · 5.5/m
Calix#해 린
Annie · Mid
9 / 5 / 11
57.1% KP
46,024
31.9% share
14,552g
226 CS · 7.1/m
찐조인데요#KR1
Miss Fortune · ADC
16 / 7 / 7
65.7% KP
49,667
34.4% share
20,466g
299 CS · 9.4/m
Blue#KR33
Karma · Support
4 / 6 / 23
77.1% KP
16,856
11.7% share
10,783g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
