Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 175 days ago
4 / 9 / 4
K / D / A
21.6%
Kill participation
544.8
Damage / min
10,082g
363.1 gold / min
34
9 placed · 4 cleared
194
7 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory마왕 탐 켄치#KR1
Tahm Kench · Top
5 / 5 / 12
45.9% KP
24,333
19.7% share
9,715g
139 CS · 5/m
storyz#2002
Graves · Jungle
11 / 6 / 10
56.8% KP
29,584
24% share
15,008g
204 CS · 7.3/m
Calix#해 린
Anivia · Mid
4 / 9 / 4
21.6% KP
15,128
12.3% share
10,082g
194 CS · 7/m
Say My Name#kr0
Ashe · ADC
16 / 6 / 9
67.6% KP
48,225
39.1% share
20,298g
247 CS · 8.9/m
카이센동#우니이쿠라
Alistar · Support
1 / 5 / 23
64.9% KP
6,016
4.9% share
8,118g
28 CS · 1/m
Red side
Defeat까치까치설날은#top
Sett · Top
3 / 11 / 10
41.9% KP
22,959
19% share
9,760g
154 CS · 5.5/m
JUGPlNG#Yuuri
Diana · Jungle
20 / 6 / 7
87.1% KP
52,100
43.1% share
18,775g
208 CS · 7.5/m
Mashirowo#1212
Yasuo · Mid
6 / 6 / 14
64.5% KP
24,299
20.1% share
13,066g
185 CS · 6.7/m
아 란 아 이#0825
Senna · ADC
1 / 9 / 8
29% KP
14,378
11.9% share
10,858g
183 CS · 6.6/m
Imago dei latore#kr01
Nautilus · Support
1 / 5 / 13
45.2% KP
7,147
5.9% share
8,002g
46 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
