Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Solo/Duo · 166 days ago
9 / 15 / 8
K / D / A
35.4%
Kill participation
1,687.8
Damage / min
15,040g
418.7 gold / min
50
18 placed · 3 cleared
264
7.4 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat두부조림#yummy
Sion · Top
5 / 7 / 14
46.3% KP
22,865
12.9% share
13,897g
202 CS · 5.6/m
옛직장동료#KR1
Shyvana · Jungle
14 / 7 / 9
56.1% KP
56,504
31.9% share
20,633g
292 CS · 8.1/m
뿡치타#0716
Cassiopeia · Mid
13 / 11 / 9
53.7% KP
42,888
24.2% share
17,126g
311 CS · 8.7/m
탄붕어빵#s t
Ashe · ADC
7 / 10 / 10
41.5% KP
41,363
23.4% share
18,979g
294 CS · 8.2/m
우리 애기 지영이#KR2
Seraphine · Support
2 / 13 / 17
46.3% KP
13,428
7.6% share
10,242g
38 CS · 1.1/m
Red side
VictoryCalix#해 린
Varus · Top
9 / 15 / 8
35.4% KP
60,620
31.6% share
15,040g
264 CS · 7.4/m
펀 치#S T
Sejuani · Jungle
10 / 4 / 22
66.7% KP
28,076
14.7% share
15,890g
201 CS · 5.6/m
포뇨의 지느러미#KR 1
Katarina · Mid
12 / 10 / 12
50% KP
36,701
19.2% share
17,230g
243 CS · 6.8/m
got balls#kr3
Zeri · ADC
12 / 5 / 20
66.7% KP
50,573
26.4% share
21,745g
302 CS · 8.4/m
peyz#1138
Bard · Support
5 / 7 / 27
66.7% KP
15,652
8.2% share
11,796g
19 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
