Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 165 days ago
10 / 12 / 6
K / D / A
48.5%
Kill participation
1,103.5
Damage / min
11,022g
440 gold / min
20
9 placed · 2 cleared
161
6.4 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybeb14#9070
Corki · Top
4 / 3 / 9
29.5% KP
21,889
18.3% share
11,607g
247 CS · 9.9/m
No longer love#KR1
Naafiri · Jungle
7 / 6 / 15
50% KP
22,987
19.2% share
11,618g
161 CS · 6.4/m
Buddy#하이루
Brand · Mid
7 / 13 / 16
52.3% KP
25,650
21.4% share
10,193g
135 CS · 5.4/m
복천최강#0217
Tristana · ADC
20 / 5 / 3
52.3% KP
39,269
32.8% share
17,579g
206 CS · 8.2/m
사람안믿음#321
Nautilus · Support
6 / 6 / 22
63.6% KP
9,809
8.2% share
10,012g
29 CS · 1.2/m
Red side
Defeat검은발살쾡이#2706
Anivia · Top
3 / 6 / 2
15.2% KP
15,351
16.2% share
9,673g
189 CS · 7.5/m
Elden Ring#엘데의왕
Lee Sin · Jungle
8 / 6 / 13
63.6% KP
21,855
23.1% share
12,551g
158 CS · 6.3/m
Calix#해 린
Cassiopeia · Mid
10 / 12 / 6
48.5% KP
27,643
29.2% share
11,022g
161 CS · 6.4/m
멘탈잡자상혁아#ki1
Ashe · ADC
8 / 12 / 4
36.4% KP
16,324
17.3% share
11,634g
187 CS · 7.5/m
푸 린#OwO
Seraphine · Support
4 / 9 / 15
57.6% KP
13,343
14.1% share
8,791g
41 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
