Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 165 days ago
24 / 12 / 11
K / D / A
70%
Kill participation
2,299.4
Damage / min
21,353g
599.5 gold / min
27
5 placed · 4 cleared
225
6.3 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnizuizhengui#小何的枪
Pantheon · Top
12 / 8 / 12
49% KP
37,681
20.3% share
14,427g
186 CS · 5.2/m
멘탈잡자상혁아#ki1
Lee Sin · Jungle
6 / 11 / 15
42.9% KP
30,223
16.2% share
14,446g
188 CS · 5.3/m
Buddy#하이루
Ryze · Mid
9 / 10 / 10
38.8% KP
56,661
30.5% share
15,164g
235 CS · 6.6/m
전 종#imbel
Ashe · ADC
19 / 14 / 8
55.1% KP
49,240
26.5% share
19,025g
248 CS · 7/m
할머니의꼭지기름#7728
Thresh · Support
3 / 7 / 25
57.1% KP
12,201
6.6% share
11,029g
30 CS · 0.8/m
Red side
Victory好没用#bai
Sion · Top
3 / 5 / 12
30% KP
24,227
12.6% share
14,064g
257 CS · 7.2/m
Juice WRLD#xsQAQ
Wukong · Jungle
12 / 3 / 19
62% KP
37,213
19.4% share
18,809g
241 CS · 6.8/m
Calix#해 린
Cassiopeia · Mid
24 / 12 / 11
70% KP
81,898
42.7% share
21,353g
225 CS · 6.3/m
복천최강#0217
Varus · ADC
9 / 15 / 8
34% KP
33,869
17.6% share
16,726g
276 CS · 7.7/m
용맹의 방패#KR0
Pyke · Support
2 / 14 / 14
32% KP
14,755
7.7% share
11,150g
42 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
