Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 164 days ago
8 / 7 / 3
K / D / A
52.4%
Kill participation
1,188.3
Damage / min
10,747g
430.7 gold / min
17
6 placed · 2 cleared
181
7.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat이토시 사에#2004
Cho'Gath · Top
5 / 9 / 3
38.1% KP
19,063
20.9% share
9,859g
172 CS · 6.9/m
BFX Slayer#0415
Jarvan IV · Jungle
3 / 4 / 4
33.3% KP
12,735
13.9% share
9,467g
148 CS · 5.9/m
Calix#해 린
Cassiopeia · Mid
8 / 7 / 3
52.4% KP
29,649
32.5% share
10,747g
181 CS · 7.3/m
시 쓰기와 커피#0421
Samira · ADC
5 / 6 / 6
52.4% KP
23,361
25.6% share
10,162g
158 CS · 6.3/m
신난 망고#0417
Nautilus · Support
0 / 6 / 10
47.6% KP
6,486
7.1% share
6,297g
27 CS · 1.1/m
Red side
VictoryPizano#KR1
Sion · Top
7 / 3 / 11
56.3% KP
27,029
24.9% share
11,527g
191 CS · 7.7/m
dywanglinowo#王林ovo
Kindred · Jungle
21 / 3 / 3
75% KP
30,144
27.8% share
17,253g
216 CS · 8.7/m
유 니#KR329
Brand · Mid
3 / 5 / 13
50% KP
23,033
21.2% share
8,357g
114 CS · 4.6/m
SkyK#2710K
Varus · ADC
1 / 6 / 10
34.4% KP
24,340
22.5% share
10,486g
193 CS · 7.7/m
chesterbb#0811
Alistar · Support
0 / 4 / 17
53.1% KP
3,870
3.6% share
6,785g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
